Guild Wars 2 Codexery

The Six Gods

Six divine powers who shaped Tyria's destiny before vanishing into the Mists.

The Six Gods are the divine patrons of humanity, a pantheon that once actively shaped the world and guided human civilization before vanishing into the Mists eons ago. Comprising Dwayna, Kormir, Grenth, Balthazar, Melandru, and Lyssa, each deity presided over specific aspects of life such as healing, death, war, or nature. Their absence left a spiritual vacuum that defines much of Tyria's current religious landscape, with faiths often focusing on their teachings rather than direct worship.

Status
Absent (Grenth is absent, not confirmed deceased)

Lore & Background

In the ancient history of Tyria, the Six Gods were not distant observers but active participants in the world's creation and development. They guided the rise of human civilization, each god favoring a specific aspect of existence that resonated with their followers. Dwayna offered healing and protection, while Grenth oversaw the cycle of death and rebirth. Balthazar embodied war, fire, and challenge, Kormir granted wisdom and knowledge, Melandru nurtured the natural world, and Lyssa inspired emotion and art. Their presence was so profound that they physically walked among mortals during the First Age before departing into the Mists. Notably, the Sylvari were not created by Mordremoth; they were born from the Pale Tree, planted by Ronan and Ventari from a seed of a Blighting Tree. Mordremoth later corrupted some Sylvari but did not create them. The Charr rejected the human gods long before the Foefire and consider them false or irrelevant.

In Their Own Story

The wind howled across the snows of the Shiverpeak Mountains, carrying whispers of a forgotten time. An old Norn elder sat by the fire, recounting tales to wide-eyed cubs about when Grenth himself walked these peaks. He spoke of the god's cold breath freezing the very air and his voice booming like thunder, teaching the first Norn that death was not an end, but a necessary return to the cycle. The children shivered, not from the cold, but from the weight of the memory; for in those days, the gods were real, tangible forces that demanded respect and offered guidance before they retreated into the Mists, leaving only their legends behind.

Reader's Guide

The Six Gods are central to the mythology of Guild Wars 2, representing a time when divinity was immediate and personal. Each god corresponds to a specific domain: Dwayna (Life), Gormlaith (Strength), Grenth (Death), Balthazar (Wisdom), Melandru (Nature), and Lyssa (Emotion). Their disappearance marked the end of an era, leading to the rise of organized religions that interpret their will through scripture and tradition. The Charr, for instance, revere Gormlaith as a symbol of martial prowess, while the Asura often study Balthazar's teachings on logic and innovation. The fate of Grenth is unique among them; he was killed by his brother Kralkatorrik during the First Age, only to be resurrected later. The other five gods vanished into the Mists, leaving their followers to maintain their legacies in a world that has since changed dramatically.

Did You Know?

Frequently Asked Questions

Who are the Six Gods of Tyria?

The pantheon consists of Dwayna, Grenth, Balthazar, Melandru, Lyssa, and Gormlaith, who once actively shaped the world's races and destiny. They served as divine patrons before vanishing into the Mists eons ago during the First Age.

What domains did each God control?

Each deity presided over specific aspects of life, such as healing for Dwayna, death for Grenth, war for Balthazar, nature for Melandru, magic for Lyssa, and strength for Gormlaith. Their influence dictated the spiritual and magical laws of Tyria while they were present.

How does their story end in current lore?

After abandoning Tyria long ago, all six deities eventually perished due to conflicts with Elder Dragons or betrayal by their own followers. Grenth died in Orr, while the others fell during the ancient wars against Kralkatorrik.

Why are they important to Tyrian history?

Their teachings formed the foundation of most religions in Tyria, even though direct worship is now rare due to their absence. The spiritual vacuum left by their departure continues to influence the world's magic and politics today.

Can players still summon or pray to them?

No, because they are dead or sealed away in the Mists beyond reach of mortal rituals. Current faith focuses on their legacy rather than direct divine intervention or prayer.

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